We find that a quenched assignment of age to players, introducing heterogeneity to the game, substantially promotes cooperative behavior. Introduction of aging and subsequent death as a coevolutionary process may act detrimental on cooperation but enhances it efficiently if the offspring of individuals that have successfully passed their strategy is considered newborn.
COBISS.SI-ID: 13685270
We show that strategy-independent adaptations of random interaction networks can induce powerful mechanisms, ranging from the Red Queen to group selection, which promote cooperation in evolutionary social dilemmas. These two mechanisms emerge spontaneously as dynamical processes due to deletions and additions of links, which are performed whenever players adopt new strategies and after a certain number of game iterations, respectively.
COBISS.SI-ID: 13250070