Domination game (Brešar et al. in SIAM J Discrete Math 24:979-991, 2010) and total domination game (Henning et al. in Graphs Comb 31:1453-1462 (2015) are by now well established games played on graphs by two players, named Dominator and Staller. In this paper, Z-domination game, L-domination game, and LL-domination game are introduced as natural companions of the standard domination games. Versions of the Continuation Principle are proved for the new games. It is proved that in each of these games the outcome of the game, which is a corresponding graph invariant, differs by at most one depending whether Dominator or Staller starts the game. The hierarchy of the five domination games is established. The invariants are also bounded with respect to the (total) domination number and to the order of a graph. Values of the three new invariants are determined for paths up to a small constant independent from the length of a path. Several open problems and a conjecture are listed. The latter asserts that the L-domination game number is not greater than 6/7 of the order of a graph.
COBISS.SI-ID: 18819673
The connected domination game on a graph $G$ is played by Dominator and Staller according to the rules of the standard domination game with the additional requirement that at each stage of the game the selected vertices induce a connected subgraph of $G$. If Dominator starts the game and both players play optimally, then the number of vertices selected during the game is the connected game domination number of $G$. Here this invariant is studied on Cartesian product graphs. A general upper bound is proved and demonstrated to be sharp on Cartesian products of stars with paths or cycles. The connected game domination number is determined for Cartesian products of $P_3$ with arbitrary paths or cycles, as well as for Cartesian products of an arbitrary graph with $K_k$ for the cases when $k$ is relatively large. A monotonicity theorem is proved for products with one complete factor. A sharp general lower bound on the connected game domination number of Cartesian products is also established.
COBISS.SI-ID: 18789465
Given a graph $G$, a real-valued function $f: V(G) \rightarrow [0,1]$ is a fractional dominating function if $\sum_{u \in N[v]} f(u) \ge 1$ holds for every vertex $v$ and its closed neighborhood $N[v]$ in $G$. The aim is to minimize the sum $\sum_{v \in V(G)} f(v)$. A different approach to graph domination is the domination game, introduced by B. Brešar et al. [SIAM J. Discrete Math. 24, No. 3, 979-991 (2010)]. It is played on a graph $G$ by two players, namely Dominator and Staller, who take turns choosing a vertex such that at least one previously undominated vertex becomes dominated. The game is over when all vertices are dominated. Dominator wants to finish the game as soon as possible, while Staller wants to delay the end. Assuming that both players play optimally and Dominator starts, the length of the game on $G$ is uniquely determined and is called the game domination number of $G$. We introduce and study the fractional version of the domination game, where the moves are ruled by the condition of fractional domination. Here we prove a fundamental property of this new game, namely the fractional version of the so-called Continuation Principle. Moreover, we present lower and upper bounds on the fractional game domination number of paths and cycles. These estimates are tight apart from a small additive constant. We also prove that the game domination number cannot be bounded above by any linear function of the fractional game domination number.
COBISS.SI-ID: 18885977